
Create custom apps and experiences that bring the power of Kinect to Windows. This USB 3.0 adapter lets you take advantage of Kinect’s advanced skeletal tracking, enhanced noise isolation, wider field of view, 1080p HD camera, precise gesture recognition, and low-light capabilities. Then publish your apps to the Windows Store.
Kinect for Windows v2 sensor or Xbox One Kinect sensor required, sold separately. Not for use with Xbox consoles. See kinectforwindows.com.
64-bit (x64) processor, physical dual-core 3.10 GHz (2 logical cores per physical) or faster processor
Windows 8 or 8.1, or Windows Embedded 8
4GB RAM
Graphics card that supports DirectX 11
USB 3.0 controller dedicated to the Kinect for Windows v2 sensor